#include "PicObj.h"
#include "TextObj.h"

int main()
{
    Obj *pObj = ObjMap::GetObj("Text");
    if( pObj != NULL )
    {
        pObj->Process("This is Test");
    }

    pObj = ObjMap::GetObj("Pic");
    if( pObj != NULL )
    {
        pObj->Process("This is Test 2");
    }

    return 0;
}
